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26"Whitedove" - Mission Complete - Page 2 Empty Re: "Whitedove" - Mission Complete Sat Apr 10, 2010 2:37 pm

Fade

Fade
Post Post Post
Hanson looks relieved at the thought of ending the meeting.
"If nobody has any more questions, then we can begin."

27"Whitedove" - Mission Complete - Page 2 Empty Re: "Whitedove" - Mission Complete Sat Apr 10, 2010 2:46 pm

Mijy

Mijy
Administrator
"No more questions here. Let's get this over and done with"

https://steamcommunity.com/id/mijy07

28"Whitedove" - Mission Complete - Page 2 Empty Re: "Whitedove" - Mission Complete Sat Apr 10, 2010 2:49 pm

martin

martin
Millennium Bug
Martin says: "Well, as long as I get paid good money, we'll be fine, anyway before we start the mission, can I get a full detailed map of the facility detailing all major locations, particularly the control center and security center for our team."

29"Whitedove" - Mission Complete - Page 2 Empty Re: "Whitedove" - Mission Complete Sat Apr 10, 2010 2:56 pm

Fade

Fade
Post Post Post
Hanson pressed a button on the projector and the next slide appeared. It was the blueprints to the facility, but they had been heavily edited and all the room names had been marked off.
"We anticipated the need for a map, and this is what we got. Obviously they don't want us to see some things while you are there. Nevertheless, if you find a room that's not on the map, I'm required to tell you not to enter it. However, something tells me that won't stop you."
Hanson gives a tight smile.
"Just don't record anything that you find or we don't get paid."

30"Whitedove" - Mission Complete - Page 2 Empty Re: "Whitedove" - Mission Complete Sat Apr 10, 2010 2:59 pm

martin

martin
Millennium Bug
Martin looks at the blueprints suspiciously and says "meh, well that's enough information for me, let's get this mission started, though I need to go get my snow suit first for Antartica.. I don't want to freeze out there"

31"Whitedove" - Mission Complete - Page 2 Empty Re: "Whitedove" - Mission Complete Sat Apr 10, 2010 3:00 pm

Emilia

Emilia
Administrator
"We need gas masks. I am not going to risk the team falling asleep on me"

http://spectrum.niceboard.org

32"Whitedove" - Mission Complete - Page 2 Empty Re: "Whitedove" - Mission Complete Sat Apr 10, 2010 3:01 pm

martin

martin
Millennium Bug
"yeah true that, gas masks are actually a good idea"

33"Whitedove" - Mission Complete - Page 2 Empty Re: "Whitedove" - Mission Complete Sat Apr 10, 2010 3:01 pm

Narurin

Narurin
Spectrum Addict
Naru pulls out a gas mask from her shoulder bag. "I've got one for each member of the team"

http://www.twitter.com/vanderde

34"Whitedove" - Mission Complete - Page 2 Empty Re: "Whitedove" - Mission Complete Sat Apr 10, 2010 3:09 pm

Emilia

Emilia
Administrator
"If I call for gas masks, I mean it. You have five seconds. I don't want to be jabbing you with antiserum when I don't need to"

http://spectrum.niceboard.org

35"Whitedove" - Mission Complete - Page 2 Empty Re: "Whitedove" - Mission Complete Sat Apr 10, 2010 3:10 pm

Fade

Fade
Post Post Post
Hanson looks at Naru with surprise.
"You...you carry that many gas masks in your bag?"

36"Whitedove" - Mission Complete - Page 2 Empty Re: "Whitedove" - Mission Complete Sat Apr 10, 2010 3:12 pm

Narurin

Narurin
Spectrum Addict
Naru stands up and hands everybody, except Hanson, a gas mask. "This bag is bigger than it looks"

http://www.twitter.com/vanderde

37"Whitedove" - Mission Complete - Page 2 Empty Re: "Whitedove" - Mission Complete Sat Apr 10, 2010 3:15 pm

Fade

Fade
Post Post Post
Hanson nods his head slowly.
"Uh-huh...Well! I think it's about time you got your sorry asses out to the airstrip!

38"Whitedove" - Mission Complete - Page 2 Empty Re: "Whitedove" - Mission Complete Sat Apr 10, 2010 3:20 pm

Fade

Fade
Post Post Post
HELICOPTER RIDE FROM SHIP TO WHITEDOVE:

The white cracked landscape took shape the further they flew inland, slowly transforming into a dense landmass of ice and snow, stretching in every direction. The only thing that obstructed the view was a small grey square in a field of white. As the helicopter descended towards it, it became clear that the grey square is in fact an unmarked helipad. The helicopter performs a textbook landing, its blades pushing snow away to form a small clearing. The engines power down and come to a stop. The silence is deafening after the roar of the helicopter. Nobody says anything and the moment stretches on, until a hissing noise becomes apparent. A rustle of equipment and movement has the team disembarking and pointing their weapons in every direction. The North Korean pilot emerges from the cockpit and waves a small remote at the team, then points at a wall of snow nearby as a metal door slides upwards and exposes a hidden doorway.

39"Whitedove" - Mission Complete - Page 2 Empty Re: "Whitedove" - Mission Complete Sat Apr 10, 2010 3:23 pm

Emilia

Emilia
Administrator
"Naru, can you see what's behind the door?"

http://spectrum.niceboard.org

40"Whitedove" - Mission Complete - Page 2 Empty Re: "Whitedove" - Mission Complete Sat Apr 10, 2010 3:25 pm

Narurin

Narurin
Spectrum Addict
Naru spins around to look at the door with her xray vision, aiming her water gun behind her as a precaution.

http://www.twitter.com/vanderde

41"Whitedove" - Mission Complete - Page 2 Empty Re: "Whitedove" - Mission Complete Sat Apr 10, 2010 3:33 pm

Fade

Fade
Post Post Post
The X-Ray vision reveals that the door is still in fact metal, and can not be seen through. The team members mumble to themselves something along the lines of "Oh right...".

42"Whitedove" - Mission Complete - Page 2 Empty Re: "Whitedove" - Mission Complete Sat Apr 10, 2010 3:36 pm

martin

martin
Millennium Bug
"Come on, lets go, we've wasted enough time out here already", Martin says as he walks towards the door with his assault rifle held in his arms fully loaded.

43"Whitedove" - Mission Complete - Page 2 Empty Re: "Whitedove" - Mission Complete Sat Apr 10, 2010 3:38 pm

Narurin

Narurin
Spectrum Addict
Naru inwardly berates the limits of Xrays. "Alright, lets go!"



Last edited by Narurin on Sat Apr 10, 2010 3:40 pm; edited 1 time in total

http://www.twitter.com/vanderde

44"Whitedove" - Mission Complete - Page 2 Empty Re: "Whitedove" - Mission Complete Sat Apr 10, 2010 3:39 pm

Emilia

Emilia
Administrator
"Everyone, up against the wall. I will open the door. I can be shot a few times. I will take the brunt if something is there"

http://spectrum.niceboard.org

45"Whitedove" - Mission Complete - Page 2 Empty Re: "Whitedove" - Mission Complete Sat Apr 10, 2010 3:40 pm

martin

martin
Millennium Bug
Martin goes up to the wall, waiting for emilia to open the door

46"Whitedove" - Mission Complete - Page 2 Empty Re: "Whitedove" - Mission Complete Sat Apr 10, 2010 3:45 pm

Emilia

Emilia
Administrator
Emilia takes out her deagle and opens the door using the remote.

http://spectrum.niceboard.org

47"Whitedove" - Mission Complete - Page 2 Empty Re: "Whitedove" - Mission Complete Sat Apr 10, 2010 3:47 pm

Fade

Fade
Post Post Post
With a hiss, the door slides open and darkness stretches within.

48"Whitedove" - Mission Complete - Page 2 Empty Re: "Whitedove" - Mission Complete Sat Apr 10, 2010 3:48 pm

Narurin

Narurin
Spectrum Addict
Naru attempts to brighten up the hall a small amount, just enough to see by. She does this slowly as to not alert anything that\'s in the hall.



Last edited by Narurin on Sat Apr 10, 2010 3:50 pm; edited 1 time in total

http://www.twitter.com/vanderde

49"Whitedove" - Mission Complete - Page 2 Empty Re: "Whitedove" - Mission Complete Sat Apr 10, 2010 3:50 pm

martin

martin
Millennium Bug
Martin turns the night-vision on his scope and looks through the scope into the darkness to see if there is any movement...

50"Whitedove" - Mission Complete - Page 2 Empty Re: "Whitedove" - Mission Complete Sat Apr 10, 2010 3:51 pm

Fade

Fade
Post Post Post
WHEN THEY MAKE LIGHT:

Your team finds itself at one end of a 10-metre long 5-metre wide hallway. The grey of the concrete is dull and faded, and there are some heavy metal crates stacked on the left side of the room near the other end of the hallway. Beside the crates is a metal door like the ones of a submarine, with an iron wheel in the center to open and close it.

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