1 XCOM: Enemy Unknown Sat Nov 24, 2012 7:43 pm
MisterBright
Official GE:S Clan Member
Someone on my STEAM Friends List actually bought me this for my birthday...and I love them forever...
So, this game is freaking amazing. I'll admit, i've always had problems with the old XCOM game, mainly the fact that it is absolutely freaking hard and if you screw up early on, you can completely F--K everything up when it matters. The game doesn't even tell you if you screwed up or not. Some people praise that game for it's depth and freedom, but that freedom seems to die for me when you are forced to research some things or else you basically lose the game...
The NEW XCOM, however, is much more forgiving and, to me, TONS MORE FUN! The game is eerie as all hell and I was always on the edge of my seat whenever the aliens would take their turn and line up a shot at one of my soliders. You have less soliders this time around, only 4-6, unlike the original which gave you like 8-10. They also got rid of the TIME UNITS part of the old game, which ALWAYS ANNOYED ME. Now, your soliders get two moves a turn.
The base building is much more simple this time around. Instead of juggling multiple bases, you only have one that you can expand with more rooms and equipment.
I won't go into complete detail about the game. The new XCOM has been bashed for "dumbing down things" and "being too easy", but where I see those criticisms I just say "it's much more accessible and less punishing for screwing up" and there is nothing wrong with that. It does have bugs, but those can always be fixed. Plus, it's a FIRAXIS game so you know it's got a lot of personality and the strategy is top notch.
I haven't beaten it yet and i'm enjoying the hell out of it. I urge any strategy fan to pick it up.
So, this game is freaking amazing. I'll admit, i've always had problems with the old XCOM game, mainly the fact that it is absolutely freaking hard and if you screw up early on, you can completely F--K everything up when it matters. The game doesn't even tell you if you screwed up or not. Some people praise that game for it's depth and freedom, but that freedom seems to die for me when you are forced to research some things or else you basically lose the game...
The NEW XCOM, however, is much more forgiving and, to me, TONS MORE FUN! The game is eerie as all hell and I was always on the edge of my seat whenever the aliens would take their turn and line up a shot at one of my soliders. You have less soliders this time around, only 4-6, unlike the original which gave you like 8-10. They also got rid of the TIME UNITS part of the old game, which ALWAYS ANNOYED ME. Now, your soliders get two moves a turn.
The base building is much more simple this time around. Instead of juggling multiple bases, you only have one that you can expand with more rooms and equipment.
I won't go into complete detail about the game. The new XCOM has been bashed for "dumbing down things" and "being too easy", but where I see those criticisms I just say "it's much more accessible and less punishing for screwing up" and there is nothing wrong with that. It does have bugs, but those can always be fixed. Plus, it's a FIRAXIS game so you know it's got a lot of personality and the strategy is top notch.
I haven't beaten it yet and i'm enjoying the hell out of it. I urge any strategy fan to pick it up.